Post written by Andrea, Classroom 2.0 participant.
Sabor! Project: Part 3
November, 2011
Wrapping Up
After doing their first draft presentations, students worked on editing these by looking at the feedback provided from peers on our online discussion platforms (Haiku and Edmodo). Then, they presented their final project using different new media platforms. Some used Prezi, some Haiku, some used Power Point, and others used Glogster.
The next step was to vote on the project they thought was most original, complete and well put together. The winner group chose one of the privileges they decided to include at the beginning of the project when they created the rubric.

Students presenting their solution to the Sabor! mission through Haiku, an educational social network.
Reflections
This project has been a great experience for my students and myself. I believe they had as much fun as I did working on it. If fact, some mentioned it on our end of the quarter survey as their favorite activity so far! Not only did this project allow us to learn more about using technology in an instructional way, but also to expand our classroom walls and get into the community.
Some of the challenges faced during the implementation of this project were (amazing as it may sound to you) the lack of technological literacy in my teenage students and the fact that they haven’t been frequently exposed to this type of activities. It took me some time to help them relax, focus less on the final product and the grade, and enjoy creating and discovering. Once they understood what I was expecting from them and the main goal of this project, they enjoyed it a lot.
In the future, I am planning to continue working with mission-based projects and technology, as I believe they provide my students with the much needed 21st century skills.